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NEEDED
Revision 1 "Brown"
ROM's listed in the Instruction manual.
Perfect? ROM set
Does this set exist?
Picture of a Sinistar cocktail
Does it exist?
If
you have any info that would help this page, or
find any mistakes, please e-mail
me.
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Reproduction
joystick ball & shaft
E-mail Tom at:
n2new@aol.com
stainless shaft
= $30
regular shaft =
$25
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WOW! This game is very difficult, if
not the most difficult video game ever created! Gameplay is
VERY FAST and FURIOUS.
You
have a lot to do while playing. First, you have to mine "Crystals
"
(20 max) from the planetoids to use as Sinibombs (this is what
you need to destroy the Sinistar).While you are doing that,
you also have to stop the "Workers "
from getting crystals (the workers use the crystals to construct
the Sinistar).
The "Warriors "
are trying to destroy you at all times! Warriors are much faster
and more maneuverable than your ship. So you can't run! They
attack in groups, and their shots travel very fast.
Once you have mined enough crystals (13
to destroy the Sinistar), you can destroy the Sinistar. Wait
until you hear "Beware,
I live!". The Sinistar will come for you ........
start bombing!
After you destroy the Sinistar you warp
to the next zone. There are 4 zones, Worker, Warrior, Planetoid,
and Void zone. Each zone increases in difficulty, the Void zone
being the most difficult.
That's it! Simple? ha!
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"Blast
CRYSTALS off Planetoids
Pick up CRYSTALS to fill bombbay with SINIBOMBS"
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"Firing
does not affect the mighty SINISTAR
only SINIBOMBS can affect this
nemesis"
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"Once the
SINISTAR is
built you must destroy it
or
You had better RUN"
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Playing tips/tricks:
After filling up the
limit on Sinibombs, you want the Sinistar to build faster
and get to the next stage. Why? Because the fighters get meaner
as time goes on. So you want to kill Sinistar sooner. How
to do this? Continue mining the crystals and let the workers
pick them up. They take them to the Sinistar and build him
faster. Then as soon as the Sinistar is built, and you hear
he's alive, continue mining crystals but now start dropping
sinibombs, don't wait till he's close, the Sinibombs will
seek the Sinistar. The whole idea is to defeat the Sinistar
and still have a boat load of Sinibombs left over for the
next level. What I do is drop a Sinibomb for each crystal
I pick up, thus maintaining and full boat of Sinibombs and
at the same time there are now Sinibombs out there seeking
the Sinistar to knock him apart.
Sent in by:
Dale Luck
255 lives trick
On your last man, make
sure a warrior fires at you just as Sinistar sucks you in.
As the Sinistar sucks you in, you will lose your last man,
but when the warrior's bullet hits you, you will have one
less than zero ships. This will give you 255
ships! Since you are trying to die twice, you have
to let a warrior shoot at you, before you get sucked in, then
hope that the shot hits you after you have been sucked in.
This is VERY tricky (almost impossible) to do.
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Here is a cool scan of the profit
planner that was attached to all the Sinistar's
when they were new!
Sent in by:
Chuck Sanders

Prototype (AMOA)
Pink labels?
SINISTAR ROM x-B
© 1982 WILLIAMS
ELECTRONICS, INC.
16-3004-12 to
16-3004-22
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Revision 1
Brown labels?
?
If you have this ROM set and/or a pic of a ROM pcb
with them installed on it please e-mail
me!
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Revision 2
Red labels:
SINISTAR ROM x-B
© 1982 WILLIAMS
ELECTRONICS, INC.
16-3004-38 to
16-3004-48
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Revision 3
Red labels except:
8-B & 11-B labeled
white w\orange stripe
SINISTAR ROM x-B
© 1982 WILLIAMS
ELECTRONICS, INC.
16-3004-38 to
16-3004-48
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 Needed 
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Note: X
= locations 1 through 11 on the ROM pcb.
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You may ONLY
download these ROM images if you are legally entitled to do
so!
"Legally entitled" = You MUST
own an actual SINISTAR ROM pcb.
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Please do NOT e-mail me asking how to get
these ROM's working on your PC. Go here instead > www.mameworld.net
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CPU/Video
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5770-09656-00 rev. D
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ROM
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5771-09859-00 rev. C
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Interface
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5772-09869-00
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Sound
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1C-2001-146-6 snd ROM 9
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Speech
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1C-2001-147-4
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Power Supply
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5773-09679-00
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CPU/Video pcb AA battery to Lithium
battery conversion instructions:
This is what we
start with!
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First flip over the pcb and, de-solder
the old AA battery holder.....
I used a solder wick......(Chem-Wik rosin) This stuff
works GREAT!
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Next solder in the Lithium battery
holder, and the jumper..... Put the + side of the battery
holder on the left side as you see it in this pic. Then
install the jumper as shown in the pic. To finish the
job, and make it look good fill in the 2 unused holes
with solder.... |
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That is it!
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If you have any questions
e-mail me.
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Sinistar
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5772-10068-00 rev B
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Arch Rivals
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5772-10068-00
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Joystick pinout:
1
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+5v
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2
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Up/Down switch A1
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3
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Up/Down switch B1
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4
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Up/Down switch C1
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5
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Up/Down Direction 1
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6
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Right/Left switch A1
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7
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Right/Left switch B1
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8
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Right/Left switch C1
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9
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Right/Left Direction 1
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10
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Key
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11
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Ground
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12
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//Not Used//
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It was brought to my attention that pins 4 &
5 where reversed. It looks like it is misprinted in the Drawing
Set.
It shows pin 4
as Up/Down Direction 1 (PA2), and pin 5
as Up/Down switch C1 (PA3). The interface
pcb pinout shows: Up/Down Direction 1 = (PA3),
and Up/Down switch C1 = (PA2).
Thanks to Anthony P.!
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8-way joystick hack
This hack allows you to play Sinistar with a standard 8-way
joystick rather than the 49-way optical one.
On the microswitches on the bottom of the joystick you should
find three connectors:
COM or GROUND - the ground pin
NO - the normally open circuit
NC - the normally closed circuit
Note that joysticks lacking the normally closed
circuit will not be adaptable using these directions.
The only wires coming from the Sinistar controller board that
are required are:
GROUND
UP-DOWN SWITCH B1
LEFT-RIGHT SWITCH B1
UP-DOWN DIRECTION
LEFT-RIGHT DIRECTION
Connections to the Sinistar Interface board:
- Connect the GROUND of the DOWN switch to GROUND from the
controller board
- Connect the NO of the DOWN switch to the UP-DOWN DIRECTION
from the controller board
- Connect the NO of the LEFT switch to the RIGHT-LEFT DIRECTION
from the controller board
- Connect the NC of the RIGHT switch to the RIGHT-LEFT SWITCH
B1 of the controller board
- Connect the NC of the UP switch to the UP-DOWN SWITCH B1
of the controller board
Internal connections on the Joystick:
- Connect the GROUND of the LEFT switch to the GROUND of the
DOWN switch (which is already leading to GROUND on the controller
board)
- Connect the NC of the DOWN switch to the GROUND of the UP
switch
- Connect the NC of the LEFT switch to the GROUND of the RIGHT
switch
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Sinistar Instruction
manual
**OFFLINE**
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Sinistar Drawing set
*incomplete*
**OFFLINE**
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*RARE* Atari 2600 prototype
screenshot

Sinistar on the cover of a magazine! Sept.
1983


Serial
number |
Type |
Name |
Location |
620503 |
Upright |
Edwin
P. Gregory III |
Harahan,
LA |
620083 |
Upright |
Tyler
Schoenke |
Minturn,
CO |
11222 |
Duramold |
Tyler
Schoenke |
Minturn,
CO |
618996 |
Cockpit |
Chuck
Sanders |
Chicago,
IL |
616872 |
Upright |
Warren
Ernst |
Fullerton,
CA |
600034 |
Upright |
Michael
Pacher |
Wels,
Austria |
618681 |
Upright |
Doug Stoffa |
Long Island,
NY |
621532 |
Cockpit |
Dale Luck
|
San Jose,
CA |
620441
|
Cockpit |
Robert
Spelman |
Indianapolis,
IN |
620952 |
Upright |
Barry
Beadman |
Ottawa,
Canada |
610057 |
Upright |
Ed Beeler |
Pittsburgh,
PA |
618988 |
Cockpit |
Paul
Sommers |
Sydney,
Australia |
618337 |
Upright |
Mike
Brower |
Lakeland,
FL |
620394 |
Cockpit |
Ricky
Pike |
Bedford,
TX |
616007 |
Upright |
Ellsworth
Chou |
Hollywood,
CA |
618989
|
Cockpit |
John Glover |
Sydney,
Australia |
619829
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Upright |
Adam Pletcher
|
Champaign, IL |
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Want to be added?
Send me your name, location, type, and serial number.
Here!



All arcade screenshots & graphics taken
with MAME32 v.36 final
Atari 2600 screenshot taken with StellaX 1.1.3
SINISTAR is copyright 1982 Williams Electronics Inc.
This page is owned by: Edwin P. Gregory III
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back to the shack
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